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AI Insights · Timothy · January 2022

Top 5 Third Person Games Performance in Czech Republic Q4 2021

Discover how the top third-person games performed in the Czech Republic during Q4 2021, with insights on downloads, revenue, and active users.

Top 5 Third Person Games Performance in Czech Republic Q4 2021

The fourth quarter of 2021 saw significant activity in the third-person games category in the Czech Republic. Here’s a closer look at the performance of the top five games on a unified platform, based on data from Sensor Tower.

World of Tanks Blitz™ experienced a remarkable increase in weekly revenue, peaking at around $47.2K in the week of December 20. Weekly downloads also saw a steady rise, reaching a high of approximately 3.3K in the same week. The game’s weekly active users increased from about 12.5K at the start of the quarter to around 14.3K by the end.

PUBG MOBILE had fluctuating weekly revenue, with a notable peak of roughly $19K in the week of December 20. The game’s weekly downloads followed a similar trend, peaking at about 6.3K in the final week of December. Weekly active users saw a rise from approximately 52.4K at the beginning of the quarter to around 58.4K by the end.

Genshin Impact: Natlan Launch showed a varied revenue pattern, reaching a peak of about $14.6K in the week of November 22. Downloads saw a significant increase in December, hitting a high of roughly 3.7K in the week of December 20. Weekly active users rose steadily, from around 16.9K at the start of the quarter to approximately 22.2K by the end.

Star Wars™: Galaxy of Heroes maintained a consistent weekly revenue, with a peak of roughly $9.1K in the week of December 20. The game’s weekly downloads were more modest, peaking at about 418 in the same week. Active users showed a slight fluctuation, ending the quarter at around 16.9K.

War Robots Multiplayer Battles had a steady revenue increase, peaking at roughly $7.8K in the week of December 20. Weekly downloads saw a varied trend, with a peak of approximately 1.3K in the final week of December. Weekly active users showed a notable rise from around 6K at the beginning of the quarter to approximately 6.7K by the end.

These insights highlight the dynamic nature of the third-person games market in the Czech Republic during Q4 2021. For more detailed data and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022